Kolejny crash:
20:27:10 INFO - CaRpg 0.4.0
20:27:10 INFO - Date: 2015-11-18
20:27:10 INFO - Build date: 2015-11-16 20:47:23
20:27:10 INFO - Process ID: 55
20:27:10 INFO - Build type: release
20:27:10 INFO - Processor features: x64, MMX, SSE, SSE2, SSE3, SSSE3, SSE41, SSE42
20:27:10 INFO - Parsing command line.
20:27:10 INFO - Loading config file
20:27:10 INFO - Settings: Resolution 1920x1080.
20:27:10 INFO - Settings: Refresh rate 60 Hz.
20:27:10 INFO - Settings: Adapter 0.
20:27:10 INFO - Reading install scripts.
20:27:10 INFO - Random seed: 1447874830/0/0
20:27:10 INFO - Starting game engine.
20:27:10 INFO - Engine: Window created.
20:27:10 INFO - Engine: Adapters count: 1
20:27:10 INFO - Engine: Adapter 0: NVIDIA GeForce GTX 470, version 6.18.13.4052
20:27:10 INFO - Supported shader version vertex: 3.0, pixel: 3.0.
20:27:10 INFO - Using shader version 3.
20:27:10 INFO - Engine: Available multisampling: x2(1), x3(1), x4(1), x5(1), x6(1), x7(1), x8(1), x9(1), x10(1), x11(1), x12(1), x13(1), x14(1), x15(1), x16(1)
20:27:10 INFO - Engine: Available display modes:
800x600 (60 Hz)
1024x768 (60 Hz)
1152x864 (60 Hz)
1280x720 (50, 60, 60 Hz)
1280x800 (60 Hz)
1280x1024 (60 Hz)
1400x1050 (60 Hz)
1440x900 (60 Hz)
1600x900 (60 Hz)
1680x1050 (60 Hz)
1920x1080 (25, 30, 30, 50, 60, 60 Hz)
20:27:10 INFO - Engine: Created direct3d device in hardware mode.
20:27:10 INFO - Engine: Directx device created.
20:27:11 INFO - Engine: FMOD system created
20:27:11 INFO - Engine: Bullet physics system created.
20:27:11 INFO - Compiling super shader: 0
20:27:11 INFO - Setting up super shader parameters.
20:27:11 INFO - Loaded items: 173 (crc 7B93B739).
20:27:11 INFO - Reading text file "system/lang/pl/menu.txt".
20:27:11 INFO - Reading text file "system/lang/pl/stats.txt".
20:27:11 INFO - Reading text file "system/lang/pl/dialogs.txt".
20:27:11 INFO - Reading text file "system/lang/pl/attribute.txt".
20:27:11 INFO - Reading text file "system/lang/pl/skill.txt".
20:27:11 INFO - Reading text file "system/lang/pl/class.txt".
20:27:11 INFO - Reading text file "system/lang/pl/names.txt".
20:27:11 INFO - Reading text file "system/lang/pl/items.txt".
20:27:11 INFO - Reading text file "system/lang/pl/perks.txt".
20:27:11 INFO - Reading text file "system/lang/pl/units.txt".
20:27:11 INFO - Creating list of files.
20:27:11 INFO - Preloading files.
20:27:11 INFO - Opening file 'data.pak'.
20:27:15 INFO - Engine: Game initialized.
20:27:15 INFO - Sprawdzanie wersji CaRpg.
20:27:15 INFO - No new version available.
20:27:18 INFO - Loading saved game 'saves/single/11.sav'.
20:27:18 INFO - Clearing game.
20:27:18 INFO - Leaving level.
20:27:18 INFO - Loading save. Version 0.4.0, start 0.4.0, format 6, mp 0, debug 0.
20:27:18 INFO - Game loaded.
20:27:18 INFO - Compiling super shader: 68
20:27:18 INFO - Compiling super shader: 69
20:27:18 INFO - Compiling super shader: 76
20:27:19 INFO - Compiling super shader: 70
20:27:19 INFO - Compiling super shader: 94
20:27:19 INFO - Compiling super shader: 86
20:27:25 INFO - Compiling super shader: 36
20:27:25 INFO - Compiling super shader: 37
20:27:25 INFO - Compiling super shader: 44
20:28:07 INFO - Leaving location.
20:28:07 INFO - Leaving level.
20:28:09 INFO - Generating location 'Wioska Holetown', seed 1079086733 [11,1,3].
20:28:09 INFO - Randomness integrity: 5302
20:28:09 INFO - Generating village map.
20:28:09 INFO - Randomness integrity: 5136
20:28:09 INFO - Randomness integrity: 1846
20:28:09 INFO - Entered location.
20:29:30 INFO - Leaving location.
20:29:30 INFO - Leaving level.
20:29:32 INFO - Generating location 'Wioska Ghosthill', seed 446800150 [11,1,3].
20:29:32 INFO - Randomness integrity: 589
20:29:32 INFO - Generating village map.
20:29:32 INFO - Randomness integrity: 19232
20:29:32 ERRO - Handling crash. Code: 0xc0000094
Text: Integer: Divide by zero
Flags: 0
Address: 0x0056A2FE.
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