May 19, 2024, 00:55:32 AM
No text
Read 4051 times

0 Members and 1 Guest are viewing this topic.

Zettaton

  • Bandit
  • **
  • Posts19
I just downloaded and installed the new 0.6 version and for some reason there is no text in the entire game. I don't have this problem on my laptop. Any idea what might cause this?
Jump on my sword while you can, evil... I won't be as gentle!

Tomashu

  • Administrator
  • *****
  • Posts439
Can you post log.txt here, thanks.

Zettaton

  • Bandit
  • **
  • Posts19
This is what the log said

11:07:09 INFO  - CaRpg 0.6.1
11:07:09 INFO  - Date: 2017-10-04
11:07:09 INFO  - Build date: 2017-10-02 18:43:32
11:07:09 INFO  - Process ID: 6244
11:07:09 INFO  - Build type: release 
11:07:09 INFO  - Processor features: x64, MMX, SSE, SSE2, SSE3, SSSE3, SSE41, SSE42, SSE4a, AVX, XOP, FMA3, FMA4
11:07:09 INFO  - Parsing command line.
11:07:09 INFO  - Loading config file
11:07:09 INFO  - Settings: crash_mode = normal
11:07:09 INFO  - Settings: stream_log_mode = errors
11:07:09 INFO  - Settings: Resolution 800x600.
11:07:09 INFO  - Settings: Refresh rate 75 Hz.
11:07:09 INFO  - Settings: Adapter 0.
11:07:09 INFO  - Reading install scripts.
11:07:09 INFO  - random seed: 1507108029/0/0
11:07:09 INFO  - Starting game engine.
11:07:09 INFO  - Engine: Window created.
11:07:09 INFO  - Engine: Adapters count: 2
11:07:09 INFO  - Engine: Adapter 0: NVIDIA GeForce GTX 760, version 22.21.13.8528
11:07:09 INFO  - Engine: Adapter 1: NVIDIA GeForce GTX 760, version 22.21.13.8528
11:07:09 INFO  - Supported shader version vertex: 3.0, pixel: 3.0.
11:07:09 INFO  - Using shader version 3.
11:07:09 INFO  - Engine: Available multisampling: x2(1), x4(8 ), x8(4)
11:07:09 INFO  - Engine: Available display modes:
   800x600 (60, 75 Hz)
   1024x768 (60, 75 Hz)
   1152x864 (60, 75 Hz)
   1280x720 (60 Hz)
   1280x768 (60 Hz)
   1280x800 (60 Hz)
   1280x960 (60, 75 Hz)
   1280x1024 (60, 75 Hz)
   1360x768 (60 Hz)
   1366x768 (60 Hz)
   1600x900 (60 Hz)
   1600x1024 (59, 60 Hz)
   1680x1050 (59, 60 Hz)
   1920x1080 (60 Hz)
   2715x1527 (60 Hz)
11:07:11 INFO  - Engine: Created direct3d device in hardware mode.
11:07:11 INFO  - Engine: Directx device created.
11:07:11 INFO  - Engine: Sound drivers (3):
11:07:11 INFO  - Engine: Driver 0 - Speakers (Realtek High Definition Audio)
11:07:11 INFO  - Engine: Driver 1 - Realtek Digital Output(Optical) (Realtek High Definition Audio)
11:07:11 INFO  - Engine: Driver 2 - Realtek Digital Output (Realtek High Definition Audio)
11:07:11 INFO  - Engine: Using driver 0 and output type 8.
11:07:11 INFO  - Engine: FMOD sound system created.
11:07:11 INFO  - Engine: Bullet physics system created.
11:07:11 INFO  - Game: Initializing game.
11:07:11 INFO  - Game: Preconfiguring game.
11:07:11 INFO  - Added font resource 'Florence-Regular.otf'.
11:07:11 INFO  - Reading text file "system/lang/en/preload.txt".
11:07:11 INFO  - Game: Loading system.
11:07:11 INFO  - Engine: Reseting device.
11:07:11 INFO  - Game: Creating list of files.
11:07:11 INFO  - Game: Loading system.
11:07:12 INFO  - Game: Loaded items: 192 (crc A6109648 ).
11:07:12 INFO  - Game: Loaded spells: 11 (crc 5609F5ED).
11:07:12 INFO  - Game: Loaded dialogs: 125 (crc 1BB47CA8 ).
11:07:12 INFO  - Game: Loaded units: 127 (crc 990A9F53).
11:07:12 INFO  - Game: Loaded music: 28.
11:07:12 INFO  - Game: Loading buildings.
11:07:12 INFO  - Loaded buildings (18 ), groups (11), scripts (2) - crc C56D13AA.
11:07:12 INFO  - Game: Loading language files.
11:07:12 INFO  - Reading text file "system/lang/en/menu.txt".
11:07:12 INFO  - Reading text file "system/lang/en/stats.txt".
11:07:12 INFO  - Reading text file "system/lang/en/actions.txt".
11:07:12 INFO  - Reading text file "system/lang/en/attribute.txt".
11:07:12 INFO  - Reading text file "system/lang/en/skill.txt".
11:07:12 INFO  - Reading text file "system/lang/en/class.txt".
11:07:12 INFO  - Reading text file "system/lang/en/names.txt".
11:07:12 INFO  - Reading text file "system/lang/en/items.txt".
11:07:12 INFO  - Reading text file "system/lang/en/perks.txt".
11:07:12 INFO  - Reading text file "system/lang/en/units.txt".
11:07:12 INFO  - Reading text file "system/lang/en/buildings.txt".
11:07:12 INFO  - Loading shaders.
11:07:12 INFO  - Game: Configuring game.
11:07:12 INFO  - Compiling super shader: 0
11:07:12 INFO  - Setting up super shader parameters.
11:07:12 INFO  - Game: Loading data.
11:07:12 INFO  - Added font resource 'Dwarf Runes.ttf'.
11:07:13 INFO  - Game: Postconfiguring game.
11:07:13 INFO  - Game: Game initialized.
11:07:13 INFO  - Checking CaRpg version.
11:07:13 INFO  - No new version available.
11:07:14 INFO  - Compiling super shader: 69
11:07:14 INFO  - Compiling super shader: 68
11:08:13 INFO  - Loading new resources (44).
11:08:14 INFO  - Compiling super shader: 38
11:08:14 INFO  - Compiling super shader: 62
11:08:14 INFO  - Compiling super shader: 37
11:08:14 INFO  - Compiling super shader: 44
11:08:14 INFO  - Compiling super shader: 54
11:08:16 INFO  - Compiling super shader: 36
11:10:23 INFO  - Changing level to upper.
11:10:24 INFO  - Clearing game.
11:10:24 INFO  - Leaving level.
11:10:24 INFO  - Generating world, seed 2371885175.
11:10:24 INFO  - Randomness integrity: 29884
11:10:24 INFO  - Generating location 'City Bluechasm', seed 2391011301 [12].
11:10:24 INFO  - Generating city map.
11:10:24 INFO  - Loading new resources (125).
11:10:25 INFO  - Randomness integrity: 18801
11:10:25 INFO  - Entered location.
11:10:26 INFO  - Compiling super shader: 76
11:10:26 INFO  - Compiling super shader: 70
11:10:26 INFO  - Compiling super shader: 86
11:10:26 INFO  - Compiling super shader: 94
11:10:49 INFO  - Game: Quit.
11:10:49 INFO  - Clearing game.
11:10:49 INFO  - Leaving level.
11:10:49 INFO  - Engine: Started closing engine...
11:10:49 INFO  - Engine: Cleanup.
11:10:49 INFO  - *** End of log.
Jump on my sword while you can, evil... I won't be as gentle!

Zettaton

  • Bandit
  • **
  • Posts19
Also sorry for the late reply
Jump on my sword while you can, evil... I won't be as gentle!

Tomashu

  • Administrator
  • *****
  • Posts439
Thanks, there is no problem with loading fonts, maybe with creating font bitmaps, I will do some testing.

What windows language do you use?

Added issue here https://github.com/Tomash667/carpg/issues/206

Zettaton

  • Bandit
  • **
  • Posts19
I use English for this computer. Again sorry for the late reply. I'll make it up by streaming this game a bit to show some friends and maybe get them to try this out. :)
Jump on my sword while you can, evil... I won't be as gentle!

Tomashu

  • Administrator
  • *****
  • Posts439
Here is something to test https://drive.google.com/file/d/0B-z2N384HmicSUswQWFYLTB0OE0/view?usp=sharing Just replace exe from 0.6.2 version with this. It should create directory with debug information about fonts (text parameters and bitmaps).

 

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.

Warning: this topic has not been posted in for at least 60 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.
Name:
Verification: