August 20, 2019, 00:59:15 AM
Known bugs
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Known bugs in version 0.2.10:
- ai patchfinding don't works good in some cases, when there is long object near wall they can't walk around it, in inn they move through tables to get to you, this wille be fixed in 0.3 becouse needs bigger changes
- in windowed mode you need to alt+tab to window to get it active
- character size looks like changing sometimes
- sometimes ai forget to hide weapon, it won't affect them in any way
- once after recruiting npc don't act as team member (no green nick color), loading fixed this
- you can sit on bench from wrong site in front of inn
- in MP after entering building characters have wrong rotation for a moment
- team members move through units and objects to unstuck
- if you enter city in day of tournament or contest, units won't spawn there


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Known new bugs in version 0.2.12:
- arean have wrong material texture
- soltys house don't have celling, have painting inside wall


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If anyone know when this happens that would be helpfull.

1. Terrain desynchronization between server and client

Client see different terrain inside city (hills for example). For other players he is flying above ground. Maybe happens in forests/camps and encounters too.

2. Missing minimap

Minister of Death

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I only had a black minimap sometimes. But never was it transparent when it was missing

Paradox Edge

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I'm having a major problem of not getting up after I die. I stay dead forever, and I can't cheat my way out of it. I don't know what causes it, but It's a really big problem.


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New known bugs in 0.6.1:
- can talk to unit that is exiting/entering building, talking will be done thru building anyway
- grass under moon well

Already fixed in next version:
- blocked path under building signs
- invalid food seller sign texture
- invalid village hall mesh
- invalid collisions with objects on wall (painting etc)?

Also here:
« Last Edit: October 03, 2017, 20:10:15 PM by Tomashu »


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