March 29, 2024, 08:04:02 AM
Crash on start
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MrPimsky

  • Goblin
  • *
  • Posts1
I have a problem with launching, everytime i launch the game this pops up

Unhandled exception caught!
Code: 0xc0000005
Text: Access violation
Flags: 0
Address: 0x0015064F

Please report this error.

Tomashu

  • Administrator
  • *****
  • Posts439
Thanks for reporting, if you could upload files from "crashes" that would help a lot. One log and one dmp file would be enought.

Minister of Death

  • Hero
  • ***
  • Posts217
I've had the same error code after I gained the runic stone of the madman:

->If I saved my game, it would crash.
->If I loaded said game, it would crash.
->If I tried to get rid of it by dropping it and quitting the dungeon/town/forest, it would crash (though, not always)

The first time I got the error, I figured that it was because the save came from another version, since I had encountered another issue I hadn't previously (I contracted a credit of 3000 for a crystal armour I looted, and because of that, I crashed everytime I tried to sell something or simply obtaining money through loot, quest or arena. I fixed it by disbanding my group). So I started a new game and now I found that really awesome armour after the mine quest which is called angelskin, later I saw the madman and even though I didn't loot his stuff, I got the stone.

Here is the most recent crash report from a txt file:
[spoiler=huge!]
17:03:51 INFO - CaRpg 0.2.21
17:03:51 INFO - Date: 2015-01-14
17:03:51 INFO - Build: 2015-00-04 13:02:16 (5)
17:03:51 INFO - Process ID: 2200
17:03:51 INFO - Build type: release
17:03:51 INFO - Processor features: x64, MMX, SSE, SSE2, SSE3, SSSE3, SSE41, SSE42, AVX, FMA3
17:03:51 INFO - Parsing command line.
17:03:51 INFO - Loading config file
17:03:51 INFO - Settings: Resolution 1024x768.
17:03:51 INFO - Settings: Refresh rate 75 Hz.
17:03:51 INFO - Settings: Adapter 0.
17:03:51 INFO - Reading install scripts.
17:03:51 INFO - Random seed: 1421273031/0/0
17:03:51 INFO - Starting game engine.
17:03:51 INFO - Engine: Window created.
17:03:51 INFO - Engine: Adapters count: 1
17:03:51 INFO - Engine: Adapter 0: AMD Radeon  R7 240, version 8.17.10.1230
17:03:51 INFO - Supported shader version vertex: 3.0, pixel: 3.0.
17:03:51 INFO - Engine: Available multisampling: x2(5), x4(3), x8(3)
17:03:51 INFO - Engine: Available display modes:
   720x576 (60, 75 Hz)
   800x600 (60, 75 Hz)
   1024x768 (60, 75 Hz)
   1152x864 (60, 75 Hz)
   1280x720 (59, 60, 75 Hz)
   1280x768 (60, 75 Hz)
   1280x960 (60, 75 Hz)
   1280x1024 (60, 75 Hz)
17:03:51 INFO - Engine: Created direct3d device in hardware mode.
17:03:51 INFO - Engine: Directx device created.
17:03:51 INFO - Engine: FMOD system created
17:03:51 INFO - Engine: Bullet physics system created.
17:03:51 INFO - Reading text file "dataC/lang/en/menu.txt".
17:03:51 INFO - Reading text file "dataC/lang/en/items.txt".
17:03:51 INFO - Reading text file "dataC/lang/en/units.txt".
17:03:51 INFO - Reading text file "dataC/lang/en/stats.txt".
17:03:51 INFO - Reading text file "dataC/lang/en/dialogs.txt".
17:03:51 INFO - Reading text file "dataC/lang/en/names.txt".
17:03:51 INFO - Creating list of files.
17:03:51 INFO - Preloading files.
17:03:51 INFO - Opening file 'data.pak'.
17:04:00 INFO - Engine: Game initialized.
17:04:00 INFO - Checking CaRpg version.
17:04:01 INFO - No new version of CaRpg available.
17:05:10 INFO - Loading saved game 'saves/single/5.sav'.
17:05:10 INFO - Clearing game.
17:05:10 INFO - Loading save. Version 0.2.21, build 5 (same), format 4, mp 0, dev 0, debug 0.
17:05:18 INFO - Engine: Reseting device.
17:25:00 INFO - Entering location 'Dungeon Towntower' level 2.
17:26:19 INFO - Entering location 'Dungeon Towntower' level 1.
17:28:23 INFO - Leaving location.
17:28:24 INFO - Entering location 'Village Morearc'.
17:28:32 INFO - Game saved 'saves/single/5.sav'.
17:36:48 INFO - Game saved 'saves/single/5.sav'.
17:37:17 INFO - Leaving location.
17:37:18 INFO - Entering location 'City Holerock'.
17:45:37 INFO - Game saved 'saves/single/5.sav'.
17:47:29 INFO - Game saved 'saves/single/5.sav'.
17:47:56 INFO - Leaving location.
17:47:58 INFO - Entering location 'Cave Bluehole'.
17:47:58 INFO - Entering location 'Cave Bluehole' level 1.
17:50:10 INFO - Game saved 'saves/single/5.sav'.
17:50:18 INFO - Leaving location.
17:50:18 INFO - Generating location 'Ancient armory', seed 1974161421.
17:50:18 INFO - Generating dungeon, target 11.
17:53:59 INFO - Game over: all players died.
17:54:10 INFO - Clearing game.
17:54:12 INFO - Loading saved game 'saves/single/5.sav'.
17:54:12 INFO - Clearing game.
17:54:12 INFO - Loading save. Version 0.2.21, build 5 (same), format 4, mp 0, dev 0, debug 0.
17:54:16 INFO - Leaving location.
17:54:16 INFO - Generating location 'Ancient armory', seed 1118783465.
17:54:16 INFO - Generating dungeon, target 11.
17:57:10 INFO - Game saved 'saves/single/6.sav'.
17:57:47 INFO - Game saved 'saves/single/6.sav'.
18:00:53 INFO - Game saved 'saves/single/6.sav'.
18:02:04 INFO - Game saved 'saves/single/6.sav'.
18:05:34 INFO - Game saved 'saves/single/6.sav'.
18:14:08 INFO - Leaving location.
18:14:08 INFO - Entering location 'Cave Bluehole'.
18:14:08 INFO - Entering location 'Cave Bluehole' level 1.
18:14:20 INFO - Game saved 'saves/single/6.sav'.
18:15:25 INFO - Leaving location.
18:15:29 INFO - Entering location 'City Holerock'.
18:28:50 INFO - Game saved 'saves/single/6.sav'.
18:30:56 INFO - Entering location 'City Holerock'.
18:33:38 INFO - Game saved 'saves/single/6.sav'.
18:33:41 INFO - Loading saved game 'saves/single/6.sav'.
18:33:41 INFO - Clearing game.
18:33:41 INFO - Loading save. Version 0.2.21, build 5 (same), format 4, mp 0, dev 0, debug 0.
18:33:48 INFO - Game saved 'saves/single/6.sav'.
18:34:18 INFO - Leaving location.
18:34:25 INFO - Generating location 'Random encounter', seed 2054754859.
18:34:56 INFO - Leaving location.
18:34:58 INFO - Entering location 'City Zanyhill'.
18:39:04 INFO - Leaving location.
18:39:06 INFO - Entering location 'Dungeon Zanystar' level 1.
18:40:08 ERRO - Handling crash. Code: 0xc0000005
Text: Access violation
Flags: 0
Address: 0x00F054A3.
[/spoiler]

Tomashu

  • Administrator
  • *****
  • Posts439
Can you upload crash .dmp file somewhere? Thanks!

Try to not ask crazy people why are they crazy and madman won't spawn. Until it's fixed at last.

Minister of Death

  • Hero
  • ***
  • Posts217
Here are all crash dump and text files I got for this version (my game crashed many times).

Click this sentence to access the dumps. (244 Kilobytes)

Tomashu

  • Administrator
  • *****
  • Posts439
Fixed crash when you and npc have credit.

You can try this patch: https://www.dropbox.com/s/cg7t2gkr6au7dh4/CaRpg_patch_0.2.22_0.zip?dl=0

Changes included:
Code: [Select]
- fixed crash when getting gold when player and npcs take credit [Minister of Death]
- fixed client hang when entering location [thebard88]
- fixed missing physics of chair
- fixed wrong texture in bandits stash
- fixed wrong player visuals for client when not picked hair/mustache/beard [Leinnan]
- fixed too small radius of particles
- fixed talking to enemies when invisible

 

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