December 11, 2024, 14:56:21 PM

thumbup Version 0.20 - four village quests

January 08, 2023, 10:38:17 AM by Tomashu
New year, new version. This time I mainly focused on the plot, which is now 3x longer ;) The rest are minor improvements and fixes that came out during the tests. Unfortunately, you can't use auto update because I made a fix there and it couldn't update itself. From the next version it should be able to.

CaRpg 0.19 (137 MB)

Images


Changes
Code: [Select]
! cannot load saves from version 0.9 or older
+ continued storyline with 4 subquests
+ destroyable barricade
+ can pick exact value how long to rest in inn
+ better npc targeting for spell casting aroud corners
+ improvements to raise spell
+ alchemy panel improvements, potions created from team ingredients are now team items
+ converted quests "kill animals", "dire wolf" to script
+ adding loading save file to crash report
+ update libraries: Bullet Physics 3.2.4, Curl 7.86, DirectXMath 3.17b, FMod 2.02.11, JSON for Modern C++ 3.11.2, zlib 1.2.13
- inconsistency in quest "kill animals" between dialog and received gold
- adding notest on second page didn't work
- missing hit effect for client training targets
- missing hit effect for npc training targets
- bugged news text after completing bandits collect toll quest
- better search box for locations
- npc couldn't cast heal on himself inside building
- wrong drunk idle texts inside inn
- incompatibility in world map between client and server
- quest "kill animals" could pick already cleared location and there would be no enemies
- couldn't finish quest "herbs for the alchemist" [Zielu]
- when asking about nearby locations npc don't say that hunters camp is empty [Zielu]
- broken save when exited to menu and started new game
- in multiplayer starting with hunter didn't revealed where the camp is [Zielu]
- no animation when npc talk that he don't have potions in combat [Zielu]
0 comments | Write Comment

thumbup Version 0.19

December 10, 2022, 15:00:10 PM by Tomashu
The first and probably the last version this year :-[ After a long break I came back to work on carpg, the changes are mainly bug fixes.

CaRpg 0.19 (132 MB)

Changes
Code: [Select]
! cannot load saves from version 0.8 or older
+ slower movement when shooting/casting
+ scene manager improvements - ground items
+ shortcuts for fast travel notification (F1/F3)
+ converted quest "lost artifact" to script
+ removed useless console commands
+ UI improvements
- crash when leave location, save on worldmap & load
- crash when loading game in dungeon with vines effect
- broken skill tooltips
- ai don't change target while attacking
- taking equiped item from corpse wrongly updated inventory view
- when finished traveler quest another traveler quest in same location will never timeout
- script error on quest timeout with "find artifact"/"stolen artifact" in dungeon with single level
- wrong fast travel accept icon
- missing application icon when starting in fullscreen
- hide crosshair when talking
- not refreshing ability cooldowns on short travels
- sometimes stairs was generated next to doors
- don't spawn traps under objects
- fixed scaled unit points
0 comments | Write Comment

thumbup Version 0.18 - A bit of everything

July 03, 2021, 19:57:25 PM by Tomashu
Ehh, it was hard to get to work, but here is the new version;) Thanks to Groszek for graphic changes, at least there is something to look at.

CaRpg 0.18 (132 MB)

Images


Changes
Code: [Select]
! cannot load saves from version 0.7.1 or older
+ new gui textures, mages tower, spider, mannequin and shield - created by Groszek
+ small continued storyline
+ effects: rooted and slow moving
+ abilities "entangling arrow" / "bear trap" - can be learned in hunters camp
+ spell "fire trap" - can be learned from mages
+ investments in journal
+ can't kick out hero before he receive gold from sawmill/mine
+ converted quest "stolen artifact" to script
+ new console commands: "nocd" (abilities have no cooldown, costs no mana/stamina), "find" (search for nearest entity)
+ better scene manager - traps
- quests with long names don't fit in journal
- wrong sounds when hit skeleton/golem
- missing client hit sound from spears trap, from spells hit
- arrow hit wall sound for clients when shoot enemy was standing close to wall
- heal spell effect looked different for clients
- rare crash when loading
3 comments | Write Comment

xx [EN] Patch 0.17.2

February 06, 2021, 17:31:32 PM by Tomashu
When doing some development I discovered serious bug that breaks dialogs/text in quests. So there is new version fixing that with some other minor fixes.

Changes:
Code: [Select]
- some quests dialogs/text get corrupted after loading
- acadmy/empty/cleared locations wasn't safe, can't use fast travel
- player couldn't use some iron/gold veins
- when the client starts the conversation, the previous text is visible for a moment, when he ends the conversation there is an empty panel
1 comment | Write Comment

xx [EN] Patch 0.17.1

January 29, 2021, 13:30:50 PM by Tomashu
Sadly there was some major bugs that stayed not fixed for long time... This is first patch that uses automatic updates, hopefully everything works. But if it doesn't I will upload zip file :P

Changes:
Code: [Select]
- all random dungeons had same appearance
- when using take all items from corpse active magic effects was removed from player
- invalid weight calculation on server side when client used pick all button
- not visible player text in buildings
- invalid player nick in chat in singleplayer
- when player lies on ground and ally don't see enemy he stands and do nothing [Groszek]
- crash when hitting someone with bull's charge [ecusredio]
- poor targeting when summoning wolf in dungeon [julie]
- client crash when summoned wolf disappear [julie]
0 comments | Write Comment