June 20, 2018, 14:59:10 PM
New version 0.7
Read 152 times

0 Members and 1 Guest are viewing this topic.

Tomashu

  • Administrator
  • *****
  • Posts330
New year, new version, hopefully not last this year ;D

Download:
CaRpg 0.7 (108 MB)


CaRpg patch 0.6/0.6.1/0.6.2->0.7 (1.7 MB)

Changes:
Code: [Select]
+ loading arena unit groups from lists
+ better visible crosshair in dark places
+ info about leaving event area
+ using AngelScript language in console
+ changes in stamina regeneration speed
- fixed random crash when fighting with arena enemies and rolled to spawn mages and golems
- fixed empty location where there should be mages and golems there
- fixed recalculating inventory weight when loading old saves
- fixed crash after killing spider [xweert123]
- fixed some sounds not ending after loading game
- fixed error when loading sounds when sound was turned off in configuration
- fixed animation error when eating/drinking when sitting
- fixed animations and other bugs when using objects
- fixed bug when client take out weapon and use object in same time
- fixed errors during drinking contest (missing player blockade when he was talking during start, crash when ai was sitting on stoll and eating)
- fixed player can shoot without stamina
- fixed crash when Gorush changes class
- fixed very good starting item when player have very low skill
- fixed effects not disappearing from clients after travel
- heavy/medium armor don't gives better defense from dexterity bonus then light armor
- info about gaining skill/attribute shows up for client not for server
- fixed effects not disappearing from clients after travel
- fixed blocking arrows don't remove stamina
- fixed high shield skill give stamina from being hit
- fixed going up/down in dungeon kicking client
- rest before drinking contest was blocking join for clients
- tournament heroes wasn't spawning when entered at exact day
- removed memory leaks when spawning and removing camps
- fixed crash when when entering dungeon corpses where generated
- leaving location when unit is dying don't block looting it or spawning blood
- fixed crash during pvp when challenged player quit
- fixed sound volume not working for some sound
- fixed crash when client have sound attached and quits
- when npc is looking at player in some quests and player quits it won't make npc freeze
- fixed bugs and crashes when player leave game during tournament
- pressing next available dialog option button don't crash, 9 and 0 can be used now
- better dividing gold between team members
- fixed crash when used 'scare' command on unaware target, better escape handling
- Gorush correctly reveals his name for other players
- improved information about getting gold for clients
- fixed rare crash when there was encounter just before entering location
- fixed missing enemies inside forest
- fixed crash when revisiting sawmill
- fixed crash when encountered bandits attacking travelers
- fixed spawning orc with key behind locked doors
- fixed crash after revisiting mine
- fixed generating too strong enemies on encounters
- fixed crash when looking at down stairs in one type of dungeons
- archers don't come near target when they run out of stamina
- improved synchronization of traps between client and server
- fixed invisible arrows shoot from traps for clients
- fixed hitpoint of arrow and object

Quote
Looks like number of bugs in carpg is infinite!

Zettaton

  • Newbie
  • *
  • Posts17
Good job! I'm happy to see development is not dead on this game. If there is anything I can do to help you out, feel free to message me. If nothing else I can do language checks.
Jump on my sword while you can, evil... I won't be as gentle!