October 17, 2017, 22:45:35 PM
Crash on startup 0.5
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Zettaton

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I tried installing the new version an this happened
18:48:15 INFO  - CaRpg 0.5.0
18:48:15 INFO  - Date: 2017-09-19
18:48:15 INFO  - Build date: 2017-09-07 18:39:39
18:48:15 INFO  - Process ID: 9488
18:48:15 INFO  - Build type: release 
18:48:15 INFO  - Processor features: x64, MMX, SSE, SSE2, SSE3, SSSE3, SSE41, SSE42, SSE4a, AVX, XOP, FMA3, FMA4
18:48:15 INFO  - Parsing command line.
18:48:15 INFO  - Loading config file
18:48:15 INFO  - Config file not found 'carpg.cfg'.
18:48:15 INFO  - Settings: crash_mode = normal
18:48:15 INFO  - Settings: stream_log_mode = errors
18:48:15 INFO  - Settings: Resolution 0x0.
18:48:15 INFO  - Settings: Refresh rate 0 Hz.
18:48:15 INFO  - Settings: Adapter 0.
18:48:15 INFO  - Reading install scripts.
18:48:17 INFO  - random seed: 1505839697/0/0
18:48:17 INFO  - Starting game engine.
18:48:17 INFO  - Engine: Window created.
18:48:17 INFO  - Engine: Adapters count: 2
18:48:17 INFO  - Engine: Adapter 0: NVIDIA GeForce GTX 760, version 22.21.13.8528
18:48:17 INFO  - Engine: Adapter 1: NVIDIA GeForce GTX 760, version 22.21.13.8528
18:48:17 INFO  - Supported shader version vertex: 3.0, pixel: 3.0.
18:48:17 INFO  - Using shader version 3.
18:48:17 INFO  - Engine: Available multisampling: x2(1), x4(8 ), x8(4)
18:48:17 INFO  - Engine: Available display modes:
   800x600 (60, 75 Hz)
   1024x768 (60, 75 Hz)
   1152x864 (60, 75 Hz)
   1280x720 (60 Hz)
   1280x768 (60 Hz)
   1280x800 (60 Hz)
   1280x960 (60, 75 Hz)
   1280x1024 (60, 75 Hz)
   1360x768 (60 Hz)
   1366x768 (60 Hz)
   1600x900 (60 Hz)
   1600x1024 (59, 60 Hz)
   1680x1050 (59, 60 Hz)
   1920x1080 (60 Hz)
   2715x1527 (60 Hz)
18:48:17 INFO  - Engine: Defaulting refresh rate to 75 Hz.
18:48:19 INFO  - Engine: Created direct3d device in hardware mode.
18:48:19 INFO  - Engine: Directx device created.
18:48:19 INFO  - Engine: Sound drivers (3):
18:48:19 INFO  - Engine: Driver 0 - Speakers (Realtek High Definition Audio)
18:48:19 INFO  - Engine: Driver 1 - Realtek Digital Output(Optical) (Realtek High Definition Audio)
18:48:19 INFO  - Engine: Driver 2 - Realtek Digital Output (Realtek High Definition Audio)
18:48:19 INFO  - Engine: Using driver 0 and output type 8.
18:48:19 INFO  - Engine: FMOD sound system created.
18:48:19 INFO  - Engine: Bullet physics system created.
18:48:19 INFO  - Game: Initializing game.
18:48:19 INFO  - Game: Preconfiguring game.
18:48:19 INFO  - Added font resource: 1.
18:48:19 INFO  - Reading text file "system/lang/en/preload.txt".
18:48:19 INFO  - Game: Loading system.
18:48:19 INFO  - Engine: Reseting device.
18:48:19 ERROR - Handling crash. Code: 0xc0000005
Text: Access violation
Flags: 0
Address: 0x00E09171
Mode: normal.
Jump on my sword while you can, evil... I won't be as gentle!

Tomashu

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Can you upload files from crashes dir? From logs i see that you were alt-tabbing from fullscreen on loadscreen? I'll test it.

Tomashu

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I managed to fix that :) It was happening when using alt-tab/alt-enter at very start of initialization.

Here is bugfix patch version 0.5.1: https://drive.google.com/file/d/0B-z2N384HmicaExRWUVCalJOem8/view?usp=sharing

Changes:
Code: [Select]
- fixed not working multiplayer from 0.5 version
- fixed missing moving animations for clients in multiplayer game
- fixed crashes and missing texts witch 3+ players on client getting disconnected between loading levels/world
- fixed crash on loading when new player joins loaded game
- fixed crashes and invalid working of lobby when loading game with 3+ players
- fixed crash when alt-tabbing at very start of initialization [Zettaton]
- fixed crash after killing evil boss [Medarc]
- fixed clients failed to load when server quit on worldmap and then start new game
- fixed using warp command when unit is using usable
- fixed player stats panel showing randomly colors for attributes/skills
- fixed using goto_map cheat inside buildings and returning to same location
- fixed incorrect message that player was kicked when server was closing
- fixed random crash when picking easy arena combat
- fixed sounds not playing correctly for arena in multiplayer
- remove gray outline around dungon minimap