November 21, 2017, 03:24:08 AM

Recent Posts

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1
Bugs / Game crashes when attacked by (or attacking) a spider in the Arena in LAN Server
« Last post by Tomashu on November 03, 2017, 08:25:49 AM »
Thanks for reporting this bug :)
2
Whenever a spider attacks me, or I attack it, the game crashes instantly.  My friend can attack it (I think), and my followers can definitely attack it as long as they aren't players.  This happens in any Arena with any weapon/armour combination.  The log and stuff is in the attached zip.
3
Bugs / No text
« Last post by Tomashu on October 26, 2017, 19:21:45 PM »
Here is something to test https://drive.google.com/file/d/0B-z2N384HmicSUswQWFYLTB0OE0/view?usp=sharing Just replace exe from 0.6.2 version with this. It should create directory with debug information about fonts (text parameters and bitmaps).
4
Pomysły / warstwy itemków
« Last post by Rungravee on October 25, 2017, 10:32:28 AM »
Warstwa elementu To głupie.
5
Bugs / No text
« Last post by Zettaton on October 19, 2017, 23:21:48 PM »
I use English for this computer. Again sorry for the late reply. I'll make it up by streaming this game a bit to show some friends and maybe get them to try this out. :)
6
Bugs / No text
« Last post by Tomashu on October 16, 2017, 09:38:30 AM »
Thanks, there is no problem with loading fonts, maybe with creating font bitmaps, I will do some testing.

What windows language do you use?

Added issue here https://github.com/Tomash667/carpg/issues/206
7
Bugs / No text
« Last post by Zettaton on October 12, 2017, 23:05:55 PM »
Also sorry for the late reply
8
News / Patch 0.6.2
« Last post by Zettaton on October 12, 2017, 22:46:46 PM »
Cool, I might stream it on Saturday. So that will hopefully go well.
9
Bugs / No text
« Last post by Zettaton on October 12, 2017, 22:45:12 PM »
This is what the log said

11:07:09 INFO  - CaRpg 0.6.1
11:07:09 INFO  - Date: 2017-10-04
11:07:09 INFO  - Build date: 2017-10-02 18:43:32
11:07:09 INFO  - Process ID: 6244
11:07:09 INFO  - Build type: release 
11:07:09 INFO  - Processor features: x64, MMX, SSE, SSE2, SSE3, SSSE3, SSE41, SSE42, SSE4a, AVX, XOP, FMA3, FMA4
11:07:09 INFO  - Parsing command line.
11:07:09 INFO  - Loading config file
11:07:09 INFO  - Settings: crash_mode = normal
11:07:09 INFO  - Settings: stream_log_mode = errors
11:07:09 INFO  - Settings: Resolution 800x600.
11:07:09 INFO  - Settings: Refresh rate 75 Hz.
11:07:09 INFO  - Settings: Adapter 0.
11:07:09 INFO  - Reading install scripts.
11:07:09 INFO  - random seed: 1507108029/0/0
11:07:09 INFO  - Starting game engine.
11:07:09 INFO  - Engine: Window created.
11:07:09 INFO  - Engine: Adapters count: 2
11:07:09 INFO  - Engine: Adapter 0: NVIDIA GeForce GTX 760, version 22.21.13.8528
11:07:09 INFO  - Engine: Adapter 1: NVIDIA GeForce GTX 760, version 22.21.13.8528
11:07:09 INFO  - Supported shader version vertex: 3.0, pixel: 3.0.
11:07:09 INFO  - Using shader version 3.
11:07:09 INFO  - Engine: Available multisampling: x2(1), x4(8 ), x8(4)
11:07:09 INFO  - Engine: Available display modes:
   800x600 (60, 75 Hz)
   1024x768 (60, 75 Hz)
   1152x864 (60, 75 Hz)
   1280x720 (60 Hz)
   1280x768 (60 Hz)
   1280x800 (60 Hz)
   1280x960 (60, 75 Hz)
   1280x1024 (60, 75 Hz)
   1360x768 (60 Hz)
   1366x768 (60 Hz)
   1600x900 (60 Hz)
   1600x1024 (59, 60 Hz)
   1680x1050 (59, 60 Hz)
   1920x1080 (60 Hz)
   2715x1527 (60 Hz)
11:07:11 INFO  - Engine: Created direct3d device in hardware mode.
11:07:11 INFO  - Engine: Directx device created.
11:07:11 INFO  - Engine: Sound drivers (3):
11:07:11 INFO  - Engine: Driver 0 - Speakers (Realtek High Definition Audio)
11:07:11 INFO  - Engine: Driver 1 - Realtek Digital Output(Optical) (Realtek High Definition Audio)
11:07:11 INFO  - Engine: Driver 2 - Realtek Digital Output (Realtek High Definition Audio)
11:07:11 INFO  - Engine: Using driver 0 and output type 8.
11:07:11 INFO  - Engine: FMOD sound system created.
11:07:11 INFO  - Engine: Bullet physics system created.
11:07:11 INFO  - Game: Initializing game.
11:07:11 INFO  - Game: Preconfiguring game.
11:07:11 INFO  - Added font resource 'Florence-Regular.otf'.
11:07:11 INFO  - Reading text file "system/lang/en/preload.txt".
11:07:11 INFO  - Game: Loading system.
11:07:11 INFO  - Engine: Reseting device.
11:07:11 INFO  - Game: Creating list of files.
11:07:11 INFO  - Game: Loading system.
11:07:12 INFO  - Game: Loaded items: 192 (crc A6109648 ).
11:07:12 INFO  - Game: Loaded spells: 11 (crc 5609F5ED).
11:07:12 INFO  - Game: Loaded dialogs: 125 (crc 1BB47CA8 ).
11:07:12 INFO  - Game: Loaded units: 127 (crc 990A9F53).
11:07:12 INFO  - Game: Loaded music: 28.
11:07:12 INFO  - Game: Loading buildings.
11:07:12 INFO  - Loaded buildings (18 ), groups (11), scripts (2) - crc C56D13AA.
11:07:12 INFO  - Game: Loading language files.
11:07:12 INFO  - Reading text file "system/lang/en/menu.txt".
11:07:12 INFO  - Reading text file "system/lang/en/stats.txt".
11:07:12 INFO  - Reading text file "system/lang/en/actions.txt".
11:07:12 INFO  - Reading text file "system/lang/en/attribute.txt".
11:07:12 INFO  - Reading text file "system/lang/en/skill.txt".
11:07:12 INFO  - Reading text file "system/lang/en/class.txt".
11:07:12 INFO  - Reading text file "system/lang/en/names.txt".
11:07:12 INFO  - Reading text file "system/lang/en/items.txt".
11:07:12 INFO  - Reading text file "system/lang/en/perks.txt".
11:07:12 INFO  - Reading text file "system/lang/en/units.txt".
11:07:12 INFO  - Reading text file "system/lang/en/buildings.txt".
11:07:12 INFO  - Loading shaders.
11:07:12 INFO  - Game: Configuring game.
11:07:12 INFO  - Compiling super shader: 0
11:07:12 INFO  - Setting up super shader parameters.
11:07:12 INFO  - Game: Loading data.
11:07:12 INFO  - Added font resource 'Dwarf Runes.ttf'.
11:07:13 INFO  - Game: Postconfiguring game.
11:07:13 INFO  - Game: Game initialized.
11:07:13 INFO  - Checking CaRpg version.
11:07:13 INFO  - No new version available.
11:07:14 INFO  - Compiling super shader: 69
11:07:14 INFO  - Compiling super shader: 68
11:08:13 INFO  - Loading new resources (44).
11:08:14 INFO  - Compiling super shader: 38
11:08:14 INFO  - Compiling super shader: 62
11:08:14 INFO  - Compiling super shader: 37
11:08:14 INFO  - Compiling super shader: 44
11:08:14 INFO  - Compiling super shader: 54
11:08:16 INFO  - Compiling super shader: 36
11:10:23 INFO  - Changing level to upper.
11:10:24 INFO  - Clearing game.
11:10:24 INFO  - Leaving level.
11:10:24 INFO  - Generating world, seed 2371885175.
11:10:24 INFO  - Randomness integrity: 29884
11:10:24 INFO  - Generating location 'City Bluechasm', seed 2391011301 [12].
11:10:24 INFO  - Generating city map.
11:10:24 INFO  - Loading new resources (125).
11:10:25 INFO  - Randomness integrity: 18801
11:10:25 INFO  - Entered location.
11:10:26 INFO  - Compiling super shader: 76
11:10:26 INFO  - Compiling super shader: 70
11:10:26 INFO  - Compiling super shader: 86
11:10:26 INFO  - Compiling super shader: 94
11:10:49 INFO  - Game: Quit.
11:10:49 INFO  - Clearing game.
11:10:49 INFO  - Leaving level.
11:10:49 INFO  - Engine: Started closing engine...
11:10:49 INFO  - Engine: Cleanup.
11:10:49 INFO  - *** End of log.
10
News / Patch 0.6.2
« Last post by Tomashu on October 08, 2017, 11:39:38 AM »
New fast version due to serious bug in previous version (no items generated in chests).

Download:
CaRpg 0.6.2 (108 MB)


CaRpg patch 0.6/0.6.1->0.6.2 (1.4 MB)

Zmiany:
Code: [Select]
+ loading objects from file
- fixed crash when team npc want item from another team npc [MikelkCZ]
- fixed some object wrongly having colliders
- fixed building signs blocking player in city
- fixed invalid village hall mesh
- fixed invalid sign texture for food seller
- better redirecting to website
- fixed base animation played sometimes after drinking animation
- fixed not marking usable object as free when client stopped using, broken animation
- fixed opening/closing door not send between clients (only between client and server)
- fixed missing items in chests
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