December 17, 2018, 01:49:59 AM

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Messages - Zettaton

Pages: [1] 2
1
Discussions / I recall when the forums used to be alive
« on: November 29, 2018, 12:44:12 PM »
That would be fun probably

2
Discussions / I recall when the forums used to be alive
« on: October 12, 2018, 00:37:04 AM »
I guess I've had other things happen to me, I really want this game to grow though. It has amazing potential and is just... fun.

3
News / New version 0.7
« on: April 07, 2018, 18:56:32 PM »
Good job! I'm happy to see development is not dead on this game. If there is anything I can do to help you out, feel free to message me. If nothing else I can do language checks.

4
Bugs / Reporting bugs
« on: March 17, 2018, 13:40:04 PM »
Nope, just restart

5
Bugs / No text
« on: October 19, 2017, 23:21:48 PM »
I use English for this computer. Again sorry for the late reply. I'll make it up by streaming this game a bit to show some friends and maybe get them to try this out. :)

6
Bugs / No text
« on: October 12, 2017, 23:05:55 PM »
Also sorry for the late reply

7
News / Patch 0.6.2
« on: October 12, 2017, 22:46:46 PM »
Cool, I might stream it on Saturday. So that will hopefully go well.

8
Bugs / No text
« on: October 12, 2017, 22:45:12 PM »
This is what the log said

11:07:09 INFO  - CaRpg 0.6.1
11:07:09 INFO  - Date: 2017-10-04
11:07:09 INFO  - Build date: 2017-10-02 18:43:32
11:07:09 INFO  - Process ID: 6244
11:07:09 INFO  - Build type: release 
11:07:09 INFO  - Processor features: x64, MMX, SSE, SSE2, SSE3, SSSE3, SSE41, SSE42, SSE4a, AVX, XOP, FMA3, FMA4
11:07:09 INFO  - Parsing command line.
11:07:09 INFO  - Loading config file
11:07:09 INFO  - Settings: crash_mode = normal
11:07:09 INFO  - Settings: stream_log_mode = errors
11:07:09 INFO  - Settings: Resolution 800x600.
11:07:09 INFO  - Settings: Refresh rate 75 Hz.
11:07:09 INFO  - Settings: Adapter 0.
11:07:09 INFO  - Reading install scripts.
11:07:09 INFO  - random seed: 1507108029/0/0
11:07:09 INFO  - Starting game engine.
11:07:09 INFO  - Engine: Window created.
11:07:09 INFO  - Engine: Adapters count: 2
11:07:09 INFO  - Engine: Adapter 0: NVIDIA GeForce GTX 760, version 22.21.13.8528
11:07:09 INFO  - Engine: Adapter 1: NVIDIA GeForce GTX 760, version 22.21.13.8528
11:07:09 INFO  - Supported shader version vertex: 3.0, pixel: 3.0.
11:07:09 INFO  - Using shader version 3.
11:07:09 INFO  - Engine: Available multisampling: x2(1), x4(8 ), x8(4)
11:07:09 INFO  - Engine: Available display modes:
   800x600 (60, 75 Hz)
   1024x768 (60, 75 Hz)
   1152x864 (60, 75 Hz)
   1280x720 (60 Hz)
   1280x768 (60 Hz)
   1280x800 (60 Hz)
   1280x960 (60, 75 Hz)
   1280x1024 (60, 75 Hz)
   1360x768 (60 Hz)
   1366x768 (60 Hz)
   1600x900 (60 Hz)
   1600x1024 (59, 60 Hz)
   1680x1050 (59, 60 Hz)
   1920x1080 (60 Hz)
   2715x1527 (60 Hz)
11:07:11 INFO  - Engine: Created direct3d device in hardware mode.
11:07:11 INFO  - Engine: Directx device created.
11:07:11 INFO  - Engine: Sound drivers (3):
11:07:11 INFO  - Engine: Driver 0 - Speakers (Realtek High Definition Audio)
11:07:11 INFO  - Engine: Driver 1 - Realtek Digital Output(Optical) (Realtek High Definition Audio)
11:07:11 INFO  - Engine: Driver 2 - Realtek Digital Output (Realtek High Definition Audio)
11:07:11 INFO  - Engine: Using driver 0 and output type 8.
11:07:11 INFO  - Engine: FMOD sound system created.
11:07:11 INFO  - Engine: Bullet physics system created.
11:07:11 INFO  - Game: Initializing game.
11:07:11 INFO  - Game: Preconfiguring game.
11:07:11 INFO  - Added font resource 'Florence-Regular.otf'.
11:07:11 INFO  - Reading text file "system/lang/en/preload.txt".
11:07:11 INFO  - Game: Loading system.
11:07:11 INFO  - Engine: Reseting device.
11:07:11 INFO  - Game: Creating list of files.
11:07:11 INFO  - Game: Loading system.
11:07:12 INFO  - Game: Loaded items: 192 (crc A6109648 ).
11:07:12 INFO  - Game: Loaded spells: 11 (crc 5609F5ED).
11:07:12 INFO  - Game: Loaded dialogs: 125 (crc 1BB47CA8 ).
11:07:12 INFO  - Game: Loaded units: 127 (crc 990A9F53).
11:07:12 INFO  - Game: Loaded music: 28.
11:07:12 INFO  - Game: Loading buildings.
11:07:12 INFO  - Loaded buildings (18 ), groups (11), scripts (2) - crc C56D13AA.
11:07:12 INFO  - Game: Loading language files.
11:07:12 INFO  - Reading text file "system/lang/en/menu.txt".
11:07:12 INFO  - Reading text file "system/lang/en/stats.txt".
11:07:12 INFO  - Reading text file "system/lang/en/actions.txt".
11:07:12 INFO  - Reading text file "system/lang/en/attribute.txt".
11:07:12 INFO  - Reading text file "system/lang/en/skill.txt".
11:07:12 INFO  - Reading text file "system/lang/en/class.txt".
11:07:12 INFO  - Reading text file "system/lang/en/names.txt".
11:07:12 INFO  - Reading text file "system/lang/en/items.txt".
11:07:12 INFO  - Reading text file "system/lang/en/perks.txt".
11:07:12 INFO  - Reading text file "system/lang/en/units.txt".
11:07:12 INFO  - Reading text file "system/lang/en/buildings.txt".
11:07:12 INFO  - Loading shaders.
11:07:12 INFO  - Game: Configuring game.
11:07:12 INFO  - Compiling super shader: 0
11:07:12 INFO  - Setting up super shader parameters.
11:07:12 INFO  - Game: Loading data.
11:07:12 INFO  - Added font resource 'Dwarf Runes.ttf'.
11:07:13 INFO  - Game: Postconfiguring game.
11:07:13 INFO  - Game: Game initialized.
11:07:13 INFO  - Checking CaRpg version.
11:07:13 INFO  - No new version available.
11:07:14 INFO  - Compiling super shader: 69
11:07:14 INFO  - Compiling super shader: 68
11:08:13 INFO  - Loading new resources (44).
11:08:14 INFO  - Compiling super shader: 38
11:08:14 INFO  - Compiling super shader: 62
11:08:14 INFO  - Compiling super shader: 37
11:08:14 INFO  - Compiling super shader: 44
11:08:14 INFO  - Compiling super shader: 54
11:08:16 INFO  - Compiling super shader: 36
11:10:23 INFO  - Changing level to upper.
11:10:24 INFO  - Clearing game.
11:10:24 INFO  - Leaving level.
11:10:24 INFO  - Generating world, seed 2371885175.
11:10:24 INFO  - Randomness integrity: 29884
11:10:24 INFO  - Generating location 'City Bluechasm', seed 2391011301 [12].
11:10:24 INFO  - Generating city map.
11:10:24 INFO  - Loading new resources (125).
11:10:25 INFO  - Randomness integrity: 18801
11:10:25 INFO  - Entered location.
11:10:26 INFO  - Compiling super shader: 76
11:10:26 INFO  - Compiling super shader: 70
11:10:26 INFO  - Compiling super shader: 86
11:10:26 INFO  - Compiling super shader: 94
11:10:49 INFO  - Game: Quit.
11:10:49 INFO  - Clearing game.
11:10:49 INFO  - Leaving level.
11:10:49 INFO  - Engine: Started closing engine...
11:10:49 INFO  - Engine: Cleanup.
11:10:49 INFO  - *** End of log.

9
Bugs / No text
« on: October 04, 2017, 11:12:41 AM »
I just downloaded and installed the new 0.6 version and for some reason there is no text in the entire game. I don't have this problem on my laptop. Any idea what might cause this?

10
Bugs / Crash on startup 0.5
« on: September 19, 2017, 18:50:35 PM »
I tried installing the new version an this happened
18:48:15 INFO  - CaRpg 0.5.0
18:48:15 INFO  - Date: 2017-09-19
18:48:15 INFO  - Build date: 2017-09-07 18:39:39
18:48:15 INFO  - Process ID: 9488
18:48:15 INFO  - Build type: release 
18:48:15 INFO  - Processor features: x64, MMX, SSE, SSE2, SSE3, SSSE3, SSE41, SSE42, SSE4a, AVX, XOP, FMA3, FMA4
18:48:15 INFO  - Parsing command line.
18:48:15 INFO  - Loading config file
18:48:15 INFO  - Config file not found 'carpg.cfg'.
18:48:15 INFO  - Settings: crash_mode = normal
18:48:15 INFO  - Settings: stream_log_mode = errors
18:48:15 INFO  - Settings: Resolution 0x0.
18:48:15 INFO  - Settings: Refresh rate 0 Hz.
18:48:15 INFO  - Settings: Adapter 0.
18:48:15 INFO  - Reading install scripts.
18:48:17 INFO  - random seed: 1505839697/0/0
18:48:17 INFO  - Starting game engine.
18:48:17 INFO  - Engine: Window created.
18:48:17 INFO  - Engine: Adapters count: 2
18:48:17 INFO  - Engine: Adapter 0: NVIDIA GeForce GTX 760, version 22.21.13.8528
18:48:17 INFO  - Engine: Adapter 1: NVIDIA GeForce GTX 760, version 22.21.13.8528
18:48:17 INFO  - Supported shader version vertex: 3.0, pixel: 3.0.
18:48:17 INFO  - Using shader version 3.
18:48:17 INFO  - Engine: Available multisampling: x2(1), x4(8 ), x8(4)
18:48:17 INFO  - Engine: Available display modes:
   800x600 (60, 75 Hz)
   1024x768 (60, 75 Hz)
   1152x864 (60, 75 Hz)
   1280x720 (60 Hz)
   1280x768 (60 Hz)
   1280x800 (60 Hz)
   1280x960 (60, 75 Hz)
   1280x1024 (60, 75 Hz)
   1360x768 (60 Hz)
   1366x768 (60 Hz)
   1600x900 (60 Hz)
   1600x1024 (59, 60 Hz)
   1680x1050 (59, 60 Hz)
   1920x1080 (60 Hz)
   2715x1527 (60 Hz)
18:48:17 INFO  - Engine: Defaulting refresh rate to 75 Hz.
18:48:19 INFO  - Engine: Created direct3d device in hardware mode.
18:48:19 INFO  - Engine: Directx device created.
18:48:19 INFO  - Engine: Sound drivers (3):
18:48:19 INFO  - Engine: Driver 0 - Speakers (Realtek High Definition Audio)
18:48:19 INFO  - Engine: Driver 1 - Realtek Digital Output(Optical) (Realtek High Definition Audio)
18:48:19 INFO  - Engine: Driver 2 - Realtek Digital Output (Realtek High Definition Audio)
18:48:19 INFO  - Engine: Using driver 0 and output type 8.
18:48:19 INFO  - Engine: FMOD sound system created.
18:48:19 INFO  - Engine: Bullet physics system created.
18:48:19 INFO  - Game: Initializing game.
18:48:19 INFO  - Game: Preconfiguring game.
18:48:19 INFO  - Added font resource: 1.
18:48:19 INFO  - Reading text file "system/lang/en/preload.txt".
18:48:19 INFO  - Game: Loading system.
18:48:19 INFO  - Engine: Reseting device.
18:48:19 ERROR - Handling crash. Code: 0xc0000005
Text: Access violation
Flags: 0
Address: 0x00E09171
Mode: normal.

11
News / New version 0.5
« on: September 19, 2017, 18:38:39 PM »
That's super nice, I've been wanting for a new version for a while

12
Discussions / Halloween is tomorrow
« on: November 18, 2016, 16:03:47 PM »
I was at a LAN-party with some friends. Got one of them to play this game for a while. We ran around a bit, then we died. Good times.

13
News / Patch version 0.4.10
« on: January 07, 2016, 19:45:35 PM »
Every patch is like a blessing to me as it makes the game even better.

14
Suggestions / Class system
« on: December 23, 2015, 15:33:10 PM »
I have a couple of ideas related to classes.


Dual classing, at the moment this is far from needed. There just are not enough classes, but I would still love to see a warrior/mage hybrid or something like that. Of course, that should also mean some disadvantages like not being able to cast spells in heavy armor or something of that effect.


Subclasses, this is something I always like in games. For example say you play a hunter, there could be the option of being a melee focused beast master with an animal companion or a sniper that would make your bow skills insane.


Also Dual wielding should totally be a thing.

15
Support / Game doesn't start
« on: December 08, 2015, 22:52:00 PM »
Tried playing it today and it worked again.Might have just been my computer acting up.

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